- Real-Time Rendering, Third Edition
- Tomas Akenine-Moller / AK Peters / 2008-7-31 / USD 89.00
- 2012-05-06
- Pragmatic Thinking and Learning
- Andy Hunt / Pragmatic Bookshelf / 2008 / USD 34.95
- 2012-03-09
- Beginning Mac Programming
- Tim Isted / Pragmatic Bookshelf / 2010-03-09 / USD 34.95
- 2011-02-18
- Agile Game Development with Scrum
- Keith, Clinton / Addison-Wesley Professional / 2010-6-2 / 39.99
- 2011-01-19
- 敏捷估计与规划
- 柯恩 / 宋锐 / 清华大学出版社 / 2007-7 / 39.90元
- 2010-10-18
- 民主的细节
- 刘瑜 / 上海三联书店 / 2009-6 / 25.00
- 2010-10-12
- 偷书贼
- [澳] 马克斯·苏萨克 / 孙张静 / 南海出版公司 / 2007-8 / 25.00元
- 2010-03-16
- Coders at Work
- Peter Seibel / Apress / 2009-9-16 / USD 29.99
- 2009-11-10
- OpenGL Programming Guide Sixth Edition
- Dave Shreiner / Addison-Wesley / 2007 / USD59.99, CAD74.99
- 2009-01-16
- Design Patterns Explained
- Alan Shalloway / Addison-Wesley Professional / 2004-10-22 / USD 54.99
- 2008-10-28
- 游戏之旅
- 云风 / 电子工业出版社 / 2005-12-01 / 46.00
- 2008-09-02
- Test Driven Development
- Kent Beck / Addison-Wesley Professional / 2002-11-18 / USD 49.99
- 2008-04-18
- The Cg Tutorial
- Randima Fernando / Addison-Wesley Professional / 2003-3-8 / USD 59.99
- 2008-01-25
