人月神话(英文版)的笔记(9)

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  • AQ

    Everyone knows the questions, and the component manager should be prepared to explain why it's late, when it will be finished, what steps he's taking, and what help, if any, he needs from the boss or collateral groups.

    2017-05-17 23:47:22

  • AQ

    He must discipline himself not to act on problems his managers can solve, and never to act on problems when he is explicitly reviewing status.

    2017-05-17 23:31:15

  • AQ

    How does one control a big project on a tight schedule? The first step is to have a schedule. Each of a list of events, called milestones, has a date.

    2017-03-04 00:26:09

  • AQ

    The barriers are sociological, and they must be fought with constant vigilance. First, managers themselves often think of senior people as "too valuable" to use for actual programming. Next, management jobs carry higher prestige.

    2016-10-22 16:14:03

  • AQ

    It is essential, however, to encourage the puzzled implementer to telephone the responsible architect and ask his question, rather than to guess and proceed.

    2016-09-15 12:46:25

  • xgdgsc

    chap1 The tar pit a programming systems product 9* work Chap2 the mythical man-month unvoiced assumption in tests: all will go well optimism prevalent among programmers man and month are not interchangeable in prog sequential nature of debugging cost of communication : training and intercommunication 1/3 planning 1/6 coding 1/4 component test and early system test 1/4 system test putting manpow...

    2013-08-27 23:53:24

  • Spock (齐天大圣)

    they reflect an unvoiced assumption which is quite untrue, i.e, that all will go well. Dorothy Sayers, in her excellent book, The Mind of the Maker, divides creative activity into three stages: the idea, the implementation, and the interaction. It implies that men and months are interchangeable. For some years I have been successfully using the following rule of thumb for scheduling a software ...

    2013-04-08 11:37:51

  • Spock (齐天大圣)

    The Joys of the Craft Why is programming fun? First is the sheer joy of making things. Second is the pleasure of making things that are useful to other people Third is the fascination of fashioning complex puzzle-like objects of interlocking moving parts and watching them work in subtle circles. Finally, there is the delight of working in such trackable medium. The programmer, like the poet, wo...

    2013-04-08 11:32:14

  • i'mpossible

    程序→编程产品、编程系统→编程系统产品 职业(编程人员)的乐趣(在于其创造性和有用性)和苦恼(追求完美、需求、bug、时间进度)

    2012-02-05 20:54:35

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人月神话(英文版)

>人月神话(英文版)