Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.
Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.
HIGHLIGHTS
Major updates and improvements to numerous chapters, including shading, ray tracing, physics-based rendering, math, and sampling
Updated coverage of existing topics
The absorption and reworking of several chapters to create a more natural flow to the book
The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.
0 有用 陈小奈 2022-03-04 19:31:37
头一回在豆瓣上添加书。内容稍微有点多,再砍一些就更好了。
1 有用 豆皮儿killer 2024-11-24 09:45:13 北京
一等一的好教材!我使用 ChatGpt+个人校对的方式,制作了一个中文版,不算完美,有需要的小伙伴可以参考着看 https://blog.maqingbo.com/tags/fundamentals-of-computer-graphics/
1 有用 nonlinearthink 2024-07-30 00:40:34 浙江
满分,主要是讲基础的图形学原理,内容丰富,干货满满,可以搭配 Games 101 的课程一起观看。