A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and fiction in video games. Discussing games from Pong to The Legend of Zelda, from chess to Grand Theft Auto, he shows how video games are both a departure from and a development of traditional non-electronic games. The book combines perspectives from such fields as literary and film theory, computer science, psychology, economic game theory, and game studies, to outline a theory of what video games are, how they work with the player, how they have developed historically, and why they are fun to play.Locating video games in a history of games that goes back to Ancient Egypt, Juul argues that there is a basic affinity between games and computers. Just as the printing press and the cinema have promoted and enabled new kinds of storytelling, computers work as enablers of games, letting us play old games in new ways and allowing for new kinds of games that would not have been possible before computers. Juul presents a classic game model, which describes the traditional construction of games and points to possible future developments. He examines how rules provide challenges, learning, and enjoyment for players, and how a game cues the player into imagining its fictional world. Juul's lively style and eclectic deployment of sources will make Half-Real of interest to media, literature, and game scholars as well as to game professionals and gamers.
0 有用 angry crane 2023-12-10 18:47:12 湖北
"It's easier to break the rules once you're aware of them."
0 有用 豆友163515610 2023-08-01 17:45:00 江苏
规则和虚构共同构建出电子游戏的half-real。抽象游戏玩多之后再看电子游戏,有种规则在越来越重的叙事任务中被消化的感觉。然而规则才是游戏之所以为游戏。
0 有用 1evilbiao 2023-04-26 09:07:35 新加坡
简短的游戏史和更短的游戏研究史:一本很好的游戏研究综述以及游戏理论的学术形态展示。
1 有用 皮特水 2022-02-07 19:57:56
谁弄的作者简介 juul不长这样也没挂😓
0 有用 尒 2018-08-21 18:46:52
没想到这本书这么好读,触及了电子游戏这一媒介rule/world的内在矛盾,要是再有一个黑格尔观念论式的内在发展就好了
0 有用 angry crane 2023-12-10 18:47:12 湖北
"It's easier to break the rules once you're aware of them."
0 有用 zBee 2023-09-27 19:34:16 河北
极好的入门书,尤其是游戏定义一章把前人的观点梳理的很好,作为导读是非常完美的。他2000年前后的文章对叙事的攻击性相当强,没想到这本书直接超级拐弯了。
0 有用 豆友163515610 2023-08-01 17:45:00 江苏
规则和虚构共同构建出电子游戏的half-real。抽象游戏玩多之后再看电子游戏,有种规则在越来越重的叙事任务中被消化的感觉。然而规则才是游戏之所以为游戏。
0 有用 1evilbiao 2023-04-26 09:07:35 新加坡
简短的游戏史和更短的游戏研究史:一本很好的游戏研究综述以及游戏理论的学术形态展示。
1 有用 皮特水 2022-02-07 19:57:56
谁弄的作者简介 juul不长这样也没挂😓