Every child knows what it means to play, but the rest of us can merely speculate. Is it a kind of adaptation, teaching us skills, inducting us into certain communities? Is it power, pursued in games of prowess? Fate, deployed in games of chance? Daydreaming, enacted in art? Or is it just frivolity? Brian Sutton-Smith, a proponent of play theory, considers each possibility as it has been proposed, elaborated, and debated in disciplines from biology, psychology, and education to metaphysics, mathematics, and sociology. Sutton-Smith focuses on play theories rooted in seven distinct rhetorics - the ancient discourses of fate, power, communal identity, and frivolity and the modern discourses of progress, the imaginary, and the self. In an analysis that moves from the question of play in child development to the implications of play for the Western work ethic, he explores the values, historical sources, and interests that have dictated the terms and forms of play put forth in each discourse's objective theory. This work reveals more distinctions and disjunctions than affinities, with one striking exception: however different their descriptions and interpretations of play, each rhetoric reveals a quirkiness, redundancy, and flexibility. In light of this, Sutton-Smith suggests that play might provide a model of the variability that allows for natural selection. As a form of mental feedback, play might nullify the rigidity that sets in after successful adaption, thus reinforcing animal and human variability. Further, he shows how these discourses, despite their differences, might offer the components for a new social science of play.
1 有用 禅茶一味 2012-03-28 11:09:54
Ritual and Play. Spring 2012. w/ Richard Schechner.
1 有用 Optimum 2022-08-06 21:36:50
所以哪件事不是play呢?你能信这个学者一生都在研究这个动词~精彩
0 有用 Kyofusho 2023-06-28 16:16:53 重庆
非常好。以修辞学作为支点将丰富繁杂的游戏理论整理成七种 (借鉴了Emspon的seven types of ambiguity),分别在古代(rhetorics of power, fate, identity, and frivolity )与现代(rhetorics of progress, imaginary, and self)的语境里勾勒出了不同理论背景的发展,并作出评价与批判。作者从自... 非常好。以修辞学作为支点将丰富繁杂的游戏理论整理成七种 (借鉴了Emspon的seven types of ambiguity),分别在古代(rhetorics of power, fate, identity, and frivolity )与现代(rhetorics of progress, imaginary, and self)的语境里勾勒出了不同理论背景的发展,并作出评价与批判。作者从自己的研究领域(儿童游戏与故事)对现有游戏修辞的补充的两章也很有意思,以修辞去创造理论,反其道而行之。 (展开)
1 有用 多汁多 2023-06-06 13:02:19 辽宁
这本书讨论的“游戏”概念上没有那么后现代,但是对其“修辞学”分析挺后现代的,也就是来自诠释学对play theory进行上层架构。尽管如此,对play概念的过于工具化,也让其成为借鉴or批判中心
2 有用 归寻 2018-12-25 06:28:13
世界范围内,游戏研究的经典之作,引用率极高~
0 有用 Kyofusho 2023-06-28 16:16:53 重庆
非常好。以修辞学作为支点将丰富繁杂的游戏理论整理成七种 (借鉴了Emspon的seven types of ambiguity),分别在古代(rhetorics of power, fate, identity, and frivolity )与现代(rhetorics of progress, imaginary, and self)的语境里勾勒出了不同理论背景的发展,并作出评价与批判。作者从自... 非常好。以修辞学作为支点将丰富繁杂的游戏理论整理成七种 (借鉴了Emspon的seven types of ambiguity),分别在古代(rhetorics of power, fate, identity, and frivolity )与现代(rhetorics of progress, imaginary, and self)的语境里勾勒出了不同理论背景的发展,并作出评价与批判。作者从自己的研究领域(儿童游戏与故事)对现有游戏修辞的补充的两章也很有意思,以修辞去创造理论,反其道而行之。 (展开)
1 有用 多汁多 2023-06-06 13:02:19 辽宁
这本书讨论的“游戏”概念上没有那么后现代,但是对其“修辞学”分析挺后现代的,也就是来自诠释学对play theory进行上层架构。尽管如此,对play概念的过于工具化,也让其成为借鉴or批判中心
1 有用 Optimum 2022-08-06 21:36:50
所以哪件事不是play呢?你能信这个学者一生都在研究这个动词~精彩
2 有用 归寻 2018-12-25 06:28:13
世界范围内,游戏研究的经典之作,引用率极高~
1 有用 禅茶一味 2012-03-28 11:09:54
Ritual and Play. Spring 2012. w/ Richard Schechner.